25 to Life Video Game Review
Some video games are meant to be
groundbreaking. Some are meant to push limits. And some are simply meant to be
entertaining. Eidos Interactive’s new multi-platform third-person shooter
25 to Life may not be applicable to the former, but certainly more
to the latter.
In this Max Payne-esque game, you progress through the storyline as one of three
characters. You’ll play behind either “Freeze,” a local drug dealer, “Detective
Lester Williams,” a cop, or as “Shaun Calderon,” a gang leader and Freeze’s best
friend. The level design is fairly linear and you won’t see many alternatives
paths to your final destination. The levels sometimes resemble Tony Hawk levels
in terms of generic blandness and graphic style. 25 to Life’s graphics are
rather average when compared to other shooters currently available for the Xbox
gaming system.
The sound and music soundtrack is easily one of the best features of 25 to Life.
Tupac, DMX, Juvenile, Geto Boys, Yukmouth, and Public Enemy are all familiar
artists who lent their tracks to the game. The game’s method of playing these
songs is rather awkward because there are randomly scattered boom boxes
throughout the level playing the music and when you arrive at one you can push a
button to skip the track. A better implementation would be to incorporate this
feature in the pause menu so you have more control over the music playing.
There does seem to be a few glitches scattered throughout the game as well. One
significant one we encountered was the difficulty of taking hostages through
doorways which seemed nearly impossible. Doors also randomly caused other
problems such as opening the wrong way or sometimes not opening at all when they
in actuality should have. Some clipping issues were observed throughout the game
when it came to enemies as well.
Online play was surprisingly entertaining. The levels are often ones encountered
in the single player campaign. Several different online modes as well as the
ability to fully customize your character’s look made the Xbox Live enabled
portion of the game quite enjoyable.
Overall 25 to Life is a moderately entertaining game that can be enjoyed if you
look past its initial flaws such as poor storyline and other various glitches.
The controls can be difficult to get used to and character hit boxes often seem
too small on the console version. Don’t be surprised if aiming is one of the
biggest issues to overcome while playing the game. It does seem at times that
too much effort was put into licensing some of the music and not enough time was
spent on fine-tuning the game’s details. While you can’t expect 25 to Life to be
especially riveting in any particular way, you can expect it to keep you
occupied for several hours and perhaps it’s best saved for a rainy day... Or
whenever you get tired of getting modded and standbyed on Halo 2.
RapTranslations Rating: 6/10
This review referred to the Xbox version of 25 to Life.
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